Archive for December, 2005

Export JPEG with Flash/PHP

http://www.sephiroth.it/tutorials/flashPHP/print_screen/

Add comment December 7th, 2005

as2 library

A impressive as2 library fully documented: http://www.simonwacker.com/blog/archives/000099.php

Add comment December 7th, 2005

as2 to as3 migration

this is the list of all the classes that is used in as3 and in what package to find them : http://livedocs.macromedia.com/labs/1/flex/langref/migration.html

Add comment December 6th, 2005

setInterval manager

http://www.jessewarden.com/archives/2005/12/calling_functio.html

2 comments December 2nd, 2005

conference source code

Andre Michelle made the source code for the 2 conefrences he spoke to available.
http://blog.andre-michelle.com/2005/sourcecodes-max-spark-05/

Add comment December 2nd, 2005

isometric transition

cool website transition http://www.desperados.tv/. Click on the different section to see the isometric transitions. Made by Andre michelle http://blog.andre-michelle.com/

Add comment December 2nd, 2005

www.incomplet.org

Wao! Grant Skinner incompleted pieces (playground): http://www.incomplet.org/

Add comment December 2nd, 2005

MTASC batch file

The MTASC compiler is used along with a batch file where you can set different parameters to control different setting of the compiler. So everytime that you want to compile a new swf you need to double click the batch file and than double the swf to launch it. I got fed up of doing 2 double click to check my swf so I added the following line to the batch file which opens up the swf once it’s been compiled.

start "c:\path\to\the\swf\to\launch" mySwf.swf

This will start mySwf.swf!

Add comment December 2nd, 2005

SEPY + MTASC + External Output Console

A while back ago i looked at the MTASC compiler but i quickly gave up as there was a lot of issues with making the code compatible for both flash and MTASC. The latest version of MTASC seems much more friendly in that area however you will still need to check now and then that your code still compile with the flash IDE.

By using SEPY which I use to develope my code and MTASC to compile the code I made the flash IDE obselete. Except for producing the very first swf foir the project which contains all the graphics and components.

Using MTASC is great as it’s much faster to compile swf than flash but loosing the flash IDE means that lose the ability to trace things out which is essencial to debug your code. That where External Output Consoles comes into place. There’s 2 really good one out there which I am still undescide as which one is the best.
http://hiddenresource.corewatch.net/index.php?itemid=3 is simple but it does exactly what you need. I like the fact that you don’t need to instanciate the class to use it ( Debug.trace(”whatever”) ).
http://www.luminicbox.com/blog/default.aspx?page=post&id=2 (I know the page is in spanish but it’s worth checking it out) This one is much more complex but separes the different level of stuff that you tracing out in to different windows.

Another advantages of these consoles is that you will be able to trace things when your flash piece is online embedded in a browser window.

Add comment December 2nd, 2005


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