SEPY + MTASC + External Output Console

December 2nd, 2005

A while back ago i looked at the MTASC compiler but i quickly gave up as there was a lot of issues with making the code compatible for both flash and MTASC. The latest version of MTASC seems much more friendly in that area however you will still need to check now and then that your code still compile with the flash IDE.

By using SEPY which I use to develope my code and MTASC to compile the code I made the flash IDE obselete. Except for producing the very first swf foir the project which contains all the graphics and components.

Using MTASC is great as it’s much faster to compile swf than flash but loosing the flash IDE means that lose the ability to trace things out which is essencial to debug your code. That where External Output Consoles comes into place. There’s 2 really good one out there which I am still undescide as which one is the best.
http://hiddenresource.corewatch.net/index.php?itemid=3 is simple but it does exactly what you need. I like the fact that you don’t need to instanciate the class to use it ( Debug.trace(”whatever”) ).
http://www.luminicbox.com/blog/default.aspx?page=post&id=2 (I know the page is in spanish but it’s worth checking it out) This one is much more complex but separes the different level of stuff that you tracing out in to different windows.

Another advantages of these consoles is that you will be able to trace things when your flash piece is online embedded in a browser window.

Entry Filed under: Flash

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