New 3D Engine for Flash
May 13th, 2007
This is a new 3D engine for flash http://www.custommedia.co.nz/swfz-engine/
It uses rasterization. which is “real” 3D.
the following is lifted from the following page - http://www.custommedia.co.nz/2006/12/13/3d-in-flash/
Rasterization is a bit of a lost art, most modern games use DirectX or OpenGL to do the rendering side of things. Not that this is a bad thing, graphics cards are designed to support DirectX and or OpenGL so you end up with a very fast rendering pipeline. And as we know fast == good
Pros:
- True 3D with perspective
- Medium poly count
- Triangle clipping.
Cons:
- Execution time is slower, code has to do everything
- Small screen resolutions, this is due to BitmapData.setPixel() limits
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